The K, N and G are all out in the open and easy to get, but the O is well-hidden. This game later received three sequels; Donkey Kong Country 2: Diddy's Kong Quest, Donkey Kong Country 3: Dixie Kong's Double Trouble! The first stage is mostly about timing. For Donkey Kong Country on the Super Nintendo, Speed Guide by Iron Knuckle. There are also ropes which are slippery, allowing Donkey and Diddy to slide upwards on the blue ropes and downwards on the purple ropes. Other than that, not much else to say about the KONG sequence. They are hard to see and small, but they have this terrible habit of swimming in front of you as you swim past them. The enemies on this stage are all run-of-the-mill... a few of the bouncing enemies, some of those small blue enemies, a few birds, any many, many Hornets. Near the end of the level, you'll find Hornets staying still, sometimes two and three strong in front of your path when you're on moving platforms, which you'll have to jump to strategically avoid! From that barrel, shoot your way right again. Background of the stage Slipslide Ride in the GBA version. Taking place on a mountain top during a severe snowstorm, Ice Age Alley's stage design is similar to Snow Barrel Blast's, but without as many barrel cannons. The Kongs can turn left, and find a hidden area with an animal crate containing Expresso, as well as the "K" of the K-O-N-G Letters. Be careful at the end of the stage. It's of normal length, and just slightly more difficult than normal. This stylish gorilla lives resides in his Kongo Jungle treehouse on Donkey Kong Island, directly above the cave containing his giant banana hoard: the biggest collection of bananas in all of DK Country. This snowy wasteland contains many stages, including a frozen river and an extremely dark cave. Diddy Kong and his friend Dixie Kong must brave pirate ships, volcanoes, swamps, demented theme parks and deep, dark forests to rescue the gormless gorilla. The KONG letters, with the exception of the G, are easy to come by. Artwork of the stage Croctopus Chase from the SNES version. Winky makes the stage easier, because of moderate amount of Zingers, platform jumps, and an unreachable Bonus Room by normal means. Funkey Kong He can … Many of the barrels and Launch Barrels, as well, are guarded by Hornets, some stationary, some flying around in patterns. === 2.2 - Characters =====dk_ch=== ===== Donkey Kong ===== Donkey Kong is the main character in this game. Unless you cheat it out using the secret barrel! This time, shoot your way down to a secret barrel that will take you to the end of the level. The second stage of Gorilla Glacier, Slipside Ride, takes place in an crystal cavern. Secret Seclusion is the seventh world in Donkey Kong Country: Tropical Freeze. Go to the first stage in Kongo Jungle and enter Jungle Hijinks. Slipslide Ride is the second level in Gorilla Glacier in Donkey Kong Country.It comes after Snow Barrel Blast and Ice Age Alley (Croctopus Chase in the Game Boy Advance version) comes after it.. They have small alcoves where they stop after reaching their destination. He finds o… When it's safe, jump on him to kill him and you'll be near a Buddy Barrel. You'll want to use Diddy Kong to jump over these if you are able, since his jumping range is greater than that of Donkey Kong's. This is a surprisingly simplistic level for the last level in the world. No worries, though, he's as easy as ever. This page contains IGN's guide and walkthrough for the fourth world in Donkey Kong County - Gorilla Glacier, and all levels included, as well as the boss fight. won by 1487 (1239) of 12253 (12.14%) Run of the Mill (10) (37) Find all bonus rooms in Kremkroc Industry Inc . This level takes place in a cavern filled with crystals and ice. The enemies here are basic ground enemies that simple walk around, not doing much. These rotate and are bigger, hence harder to avoid. Donkey Kong Country; Donkey Kong Country 2: Diddy's Kong Quest; ... Gorilla Glacier; Grape Kingdom; Great Ape Lakes; Grip 'n' Trip; H Hideout Helm; High High Island; I ... Secret Seclusion; Sheepy Shop; Sherbet Island; Shifty Smashers; Slammin' Steel; It is located at the top of island. Many Zingersappear as the main obstacle of the level, especially around the ropes. Crankey Kong Hates the new technology thats being used in video games these days. K - Easily found over a gap early in the stage. Needs more Gorilla Glacier. There are slews of Hornets and those familiar bouncing foes throughout the stage however. Background of the stage Snow Barrel Blast in the SNES version. and Donkey Kong Country Returns. Donkey Kong Wiki is a FANDOM Games Community. Neckys and Zingersare the main enemies of the level. Gorilla Glacieris the fourth world featured in Donkey Kong Country, which can be found before reaching Kremkroc Industries, Inc.and after Vine Valley. Well, that's a pretty accurate summary. After passin… The enemies here are nothing special. This is the first of several snowy and icy stages. At the beganing of the level go forward a little until you see "the blue crocodile". The Kongs are not affected by the freezing temperatures, just like the other Gorilla Glacier levels. It's that simple. This is basically how you get around the stage, up and down. It'll take five jumps on his head to kill him. There's an area right after the Continue Barrel where you come to a platform above a lower-down platform with a Steel Keg on it. It is located at the top of island. This page contains IGN's guide and walkthrough for the fourth world in Donkey Kong County - Gorilla Glacier, and all levels included, as well as the boss fight.. To view a … 3. When he gets near, jump on his head, and use that extra reach to get up to the rope, where, at the top, is the O in KONG. It's suspended right above the exit. Small birds shooting rocks, large birds (that are very handy as platforms, mind you, if you need to get to some higher-up places), those small blue enemies (that can't hurt the bird if you're riding it, thankfully), and, of course, those pesky apes throwing barrels. Well, you're not exactly climbing these ropes, they're climbing you. As far as the G goes, the G is to the far right of the stage, on the top of a rope strictly guarded by a few Hornets. While there are a few enemies that you should be familiar with from our last two underwater excursions (such as fish enemies and Sharks) there are actually Octopus enemies that we've never seen before. Beware of Neckies and Kritters. Gorilla Glacier is the fourth world of Donkey Kong Island in Donkey Kong Country. Donkey Kong is a series of video games featuring the adventures of a gorilla character called Donkey Kong, conceived by Shigeru Miyamoto in 1981. In the Snow barrel blast region of gorilla glacier, after you see the Rambi token, jump into the barrel to the right. Hence, the enemies here should be the thing that worries you least. Jungle Hijinxs: Extra lives. Secondly, Slipside Ride, the only level of its kind in the game (it does come back in DKC2, however). Make sure to get the photo for your photo album right above the exit out of the stage before leaving! These factories do not adhere to the strict safety codes, and are full of burning oil drums, faulty lighting and perilous platforms. The only words of wisdom I can really provide you with here is to really look at your surroundings. The N might be the hardest of all to get - it's located next to the second Bonus Area's Bonus Barrel on this stage - to get to it, you can read the Bonus Areas section of the guide. The farther the Kongs travel in the stage, the more a severe snowstorm develops, making it almost impossible to see. It's not completely blacked out, but it's dark. The G, however, is somewhat of a different story. This level can be difficult because it's full of so many ropes you have to climb. These Hornets guard the ropes all over the stage, and will make your life absolutely miserable. Love the scene at the end, smooth seguing into DKC2's story. By holding on blue ropes, the heroes will automatically ascend, and on red ropes, they will descend. It's better, as always, to be safe than sorry. From Donkey and Diddy Kong's Kongo Jungle home, where the great banana theft that drives the "story" takes place, through Monkey Mines, Vine Valley, Gorilla Glacier … In this level, Donkey Kong and Diddy Kong have to trudge up the level on slippery ground. As the name suggests, Croctopus Chase features a Croctopus chasing Donkey Kong and Diddy Kong in a section of the level. The level takes place on snowcapped mountain peak, where the Kongs must trudge on icy ground and go up and down steep slopes. It sounds easy, but it can actually be quite difficult. The KONG letters are all on this stage (as in, not the Bonus Areas on the stage), but they can still be difficult to find. They'll stay stationary, looking like they're not going to do much of anything... then... they come after you, twirling at you with some fast speed! Since they move quick and are rarely on the ground, carefully time your attacks so you can jump on top of them and kill them for the brief time they are on the ground, clearing you to advance further in the level. Go through the wall and then swim up to the area in between the Launch Barrels. A great majority of this stage is made up of large gaps with barrels and Launch Barrels over them. There is also a statue of what appears to be a Kong of some sort, and 3 islands floating in its midst. This is especially present near the end of the stage on long ropes. The level is made up of many jumps and rope swings. Ah yes... Gnawty, the large rodent-like creature. No new enemies will come across your path on this level. You have very little control once you grab onto these ropes - you're either going up or down. The ice often reduces the traction of the Kongs, making it harder to traverse in this world. Enter the Slipslide ride. This well make him recoil back to the side of the screen, where some spikes from the top of the screen will fall down. Feel free to stop here and talk to Cranky for some information and gossip, if you'd like. This stage will take considerable practice to master. In most levels, there … You have to kill the bird to your left when you start the level and jump leftward into the K. It's near the crate that holds the bird here. Use extra caution here to supplement for the lack of lighting. Really Gnawty is the fourth boss who appears in Donkey Kong Country.Really Gnawty is a giant Gnawty who is located in the world Gorilla Glacier.. Really Gnawty resembles Very Gnawty, with the exception that Really Gnawty is brown and jumps farther. While we've seen actual Octopi before, these Octopi are tenacious! When you can go up or go right at a certain point, go right, avoiding the pursuing Octopus, and grab the Animal Token before the Octopus collides with you. Getting this bird and keeping it is absolutely crucial if you want to get the KONG sequence for your extra life here. They are unstoppable and unavoidable in the thin stage design, so the only choice is to swim as fast as you can. Be weary of these barrels, as if you jump into them, you will be killed. Donkey Kong Country is a 2.5D side-scrolling platforming game released in 1994 for the Super Nintendo Entertainment System.This game was developed by Rare and published by Nintendo.It is a part of the Donkey Kong series . Rope Bridge Rumble is the last treehouse stage of Donkey Kong Country, and the last regular stage of Gorilla Glacier (in the SNES version). Stage swapped with Torchlight Trouble in the Game Boy Advance version. They're all easy to come by. Stage swapped with Rope Bridge Rumble in the Game Boy Advance version. In the middle of the Hornets and barrel is an Animal Token. If you use this floating platform and the embedded tire on it, you can collect many Bananas above you by jumping into them to grab them. All Games » SNES » Donkey Kong Country. At the top of the rope is the G. This stage has three easy-to-find Bonus Areas, and you can see the Bonus Areas section of the guide for more information on those. Use this technique when large gaps await you. It's a good idea to come here whenever you completed a level. You'll definitely want to time your jumps well, being that the barrels are also twirling around at the same time! It isonly unlockable by finding all the Relics via Templesin the 6 other worlds by getting all of the KONG letters. This is an extremely unusual section of Donkey Kong Country, and a key point if you want to get 101%. 1. The movie takes place on the island of Kongo Bongo, where the Kongs and the wildlife live without problems, until one night, when Donkey Kong put his nephew, Diddy Kong, in charge of guarding his prized Banana Hoard while he sleeps. This stage takes place in an icy river, infested with Squidges, and of course, Croctopuses. It's a surprisingly easy boss battle. The O is located right before the Continue Barrel. To view a specific section, see the list below, or scroll down to read more - including non-level areas like save points. If you choose to, you can stop here and dance for prizes. The K in KONG is located behind the starting area of the level. Incredibly, there's not much else to say about this stage. Additionally, there's a marlin swordfish-like creature for you to find here and ride if you want. The KONG letters can be hard to find here. What do I mean? Donkey Kong Country Gorilla Glacier. You must be more than half way done to do this trick!!! You should be able to run into the K, N and G without much trouble. "The Kremling's crowning industrial achievements are the huge factories they built in Donkey Kong Country. There's an Animal Token that you can grab on this level. It's easy to get, just don't launch back out of the twirling barrel into one of the Hornets! They must cross over pitfalls by swinging on ropes and jumping on bouncy tires. 3. You can see these spikes in their stationary form before you hurt him, so you'll know where you need to stand after hitting him to avoid getting hit. The fire is bad for you, friend! And, of course, even though the enemies here are few and simple, they can be tricky if you can't see them! — Donkey Kong Country instruction booklet, page 21. There is also a Bonus Room that Expresso can easily reach. 2. Expresso will often make the rope swinging sections easier, but only if Expresso remains in flight. Then you can ride him, and even damage some of your underwater foes with him. Out of the KONG letters on this stage, all but the O are easy to find, basically. The boss here is Really Gnawty, who is a harder version of Very Gnawty. However, what you have to do to him is easy. From there go to the second level,(Slipslide Ride). While the original Gnawty used small jumps to hop along the battleground, his more fearsome counterpart takes the opportunity to leap into the air several times after getting pounced upon. Due to the the snow effects and barrel cannons, the effects were toned down during development to make the stage easier to play. This level is exclusively underwater, the third of its kind in the game. As you jump or fall, so will his light, so it'll basically always be directly behind you no matter what position you're in. You have to go to the second of the two Bonus Areas on the stage to get the G. For more on that, of course, you can see the Bonus Areas section of the guide. If there are Hornets moving around ropes, time their movements and your jump so that you're on the rope and go up, missing them, before they come back around on that rope. All images copyright Rare. The KONG letters, thankfully, are all out in the open here. However, Squawks the Parrot helps the player along the way with a torchlight in his talons. He is a big Gorilla, who loves bananas. Bounce on top of him and grab the … 2. Especially Expresso. There are many of them for each section of the stage. We've fought him before, and he's back for more. Once up the rope, go to the right, where you'll see a rope above you that you can't reach. Regardless, the ice makes it quite possible that you'll slip and slide into the enemies, so just be careful, won't you. To defeat Really Gnawty, the player must jump and hit him five times. The two Bonus Areas on this stage are easy to find - you can read more about both of them in the Bonus Area section of the guide. The final stage of Gorilla Glacier is known as Really Gnawty Rampage, mainly because the boss is a step up from Kongo Jungle's 'Very Gnawty', a beaver with a temper hoarding the Kongs' bananas. You'll also want to be careful of the Hornets moving patterns around certain ropes. Go leftward from here and you'll find the O in KONG. To add to the challeng… DKC Speed Run: Gorilla Glacier - Level #20 - Snow Barrel Blast with shortcut: 1 minute.Phew! Make sure to really pay attention to what you're doing, the ice and snow makes things very difficult here, and you will be sliding all over the place. Where to Buy 2021 Gaming Laptops with the Newest GeForce RTX 3060, RTX 3070, and RTX 3080 Video Cards, Things Ghost of Tsushima Doesn't Tell You. We encourage you to read our updated PRIVACY POLICY and COOKIE POLICY. Hence, achieving the KONG sequence will be simple for you indeed. This is the boss stage of Gorilla Glacier. Donkey Kong (DK, as all the cool kids are calling him) is the main ape behind the DKC series. Since the ropes on this level automatically bring you up or down (depending on the rope's color) the Hornets strategically place themselves at the top or bottom of these ropes. The third underwater stage of the game. Donkery Kong 2. Donkey Kong Country [Game Boy Advance] Snow Barrel Blast Secrets: In the Snow barrel blast region of gorilla glacier, after you see the Rambi token, jump into the barrel to the right. These Croctopuses greet you early in the stage, giving chase. As there were fire barrels in the beginning of the level, there are spike wheels at the second half of the level. Donkey Kong Country 2: Diddy's Kong Quest. Mario vs. Donkey Kong 2: March of the Minis, Pages using duplicate arguments in template calls, https://donkeykong.fandom.com/wiki/Gorilla_Glacier?oldid=67333. Since it's not completely dark around you, however, you can still see things - you just need to look. Stay in- front of him while he jumps up the hill. Nothing new here, nothing at all. When this is the case, carefully time their movements and be weary not to run into them whilst airborne or on a tire. Instead, jump at them when they're swinging towards the other side of you and then jump, and as you come to the rope, it'll swing right into your hands. In the SNES version, after passing this stage, the next Candy's Save Point is still four more stages away. You can usually avoid them by pressing up against the top wall as you're swimming and allowing them to simply swim underneath you. Background of the stage Slipslide Ride in SNES version. The Hornets on the stage basically serve one purpose - to make jumping on the various embedded tires on the stage as hard to do as humanly possible. Gorilla Glacier can be viewed as one of the most challenging worlds in the game, due to its slippery ground and difficult platforming. When he's jumping at you, wait until he lands and quickly jump on his head before he jumps again to hurt him. The sections are divided based on when a Croctopus begins to chase the Kongs, which is when they pass it, up until the next alcove, which is where the Croctopus rests at. Ice Age Alley is a continuation of a snowstorm that started in Snow Barrel Blast; the weather effect works in reverse, as the snowstorm slowly clears up until finally stopping at the end. To get the O, you need to climb the rope to the left of the Continue Barrel. There are two Bonus Areas on this stage, both of which you can learn more about by viewing the Bonus Areas section of the guide. Diddy Kong The Monkey Family ----- 1. There are many ice caves and deep ravines featured in the world, including a treetop village. Make sure to take advantage of the little floating tire area above a bridge about midway through the stage. Other than the spikes and actually running into you, he has no way of actually damaging you. The traction is noticeably bad. Backgrounds are copyrighted by their respective owners. The ice often reduces the traction of the Kongs, making it harder to traverse in this world. The enemies are all run-of-the-mill, just numerous and strategically located so that you sliding into them on the ice is not only possible, but probable. When Donkey Kong checks up on his Banana Hoard the next day, he finds nothing but some blood smudged on some rocks and a few banana peels. Once you see Donkey Kong pop out, go ... Cheats. Jump down into the space it creates. At the beginning half of the level, there are numerous barrels with fire in them. Snow Barrel Blast has many barrel cannons, the main method of transportation. Because bananas are fuckin' great. Winky the Frog can be found early in the stage in a secret Bonus Room by falling in the middle of the first pit in the stage. This level is just great. And this is a difficult stage to keep this bird. Keep an eye peeled as you move around this stage for another new enemy, the Jellyfish foe. Use this to blow open the first oil drum in the floor. The stage seems short, the gaps and chasms crossable, and, aside from getting the KONG letters, an easy venture. This stage is also infested with Oil Drums and Mincers, though the stage itself seems to be shorter than the rest of the stages in Gorilla Glacier. Enemies that the Kongs encounter include: Kritters, Klaptraps, M… The gray ropes automatically drag you downwards when you grab onto them. The bouncing foes here are now often found jumping back and forth over gaps. In Donkey Kong Country 3, you play as Trixie Kong and her enormous baby cousin, Kiddy Kong.The two are trying to rescue Donkey Kong and Diddy Kong … Donkey Kong Country 3: Dixie Kong's Double Trouble! Torchlight Trouble starts off as a very dark cave stage. All backgrounds ripped by ibm2431. Your only source of light here comes from the bird constantly flying behind you with some light for you. Slipslide Ride is the only ice cave level in Donkey Kong Country, and as such, it is the only level with the "… Donkey Kong Country is a neat platformer game made by rare, released in 1994. Kaptain K. Rool kidnaps Donkey Kong and imprisons him high atop Crocodile Isle. The enemies here are all things we've fought before, thankfully, so you should know what to expect somewhat. Jungle Hijinxs: More golden ostriches Site created and maintained by ibm2431. Other than the run-of-the-mill enemies and the rope swings, nothing here will really challenge you. You can go here (optionally) to fish and win prizes by fishing with Funky and doing what he asks of you. Go to "Gorilla Glacier" at the top of the island. It's fast paced and simple... there's just one catch... You really can't see much on the stage. They're just strategically located throughout the stage (here more than ever) to make your life a living hell. Here, he jumps at you rather quickly, leaving you little room for error, and little time to think. When in the level, walk along until you find a kind of pointy object or a ... Cheats. There are two kinds of ropes on this stage - gray and blue. Stage swapped with Croctopus Chase in the Game Boy Advance version. While some of the earlier rope jumps might be over solid ground to help you if you mess up, the latter ones will be over huge gaps and chasms, leaving no room for error. The K and G are easy to find (one's located near the beginning of the stage, and the other at the end, and are nearly impossible to miss) but the O and N letters are a different story. Additionally, near the end of the level, there's a barrel flanked by two Hornets. As a result, the screen is less visible from the snowy effect, but slowly clears up as the level progresses. It's relatively linear and straight-forward, there's just a few challenges you have to contend with. The ropes here move back and forth pretty rapidly, which means you have to carefully time your jumps if you want to survive. Enter at your own risk." Gorilla Glacier is the fourth world of Donkey Kong Island in Donkey Kong Country. Candy Kong She'll save your game. 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